Showing posts with label Final Cut Studio. Show all posts
Showing posts with label Final Cut Studio. Show all posts

Tuesday, October 21, 2008

October Blogwad

"3D Objects from Photoshop in After Effects CS4"
Adobe CS4 is shipping. The thing that most interested me is you can have 3D objects in After Effects. There are a number of limitations on this. This little video shows you the basic of working with 3D objects and discusses the limitations in After Effects (the biggest for me is objects don't respond to lighting in After Effects.) More new features described here.

"Top 10 things you didn't know about the new MacBook"
New MacBook and MacBook Pro's were announced. Each model lost a Firewire 400 port. That leaves the MBP with one FW800 port, but the MacBook with no Firewire port and no way to add it. Some good things about the new laptops too (besides looking really slick.)

"Final Cut Pro: Free plugins to make all fonts available"
Why by version of 6, Apple still hasn't fixed this I don't know. But here's a text plug-in that is supposed to let you use all of your fonts in FCP.

"Final Cut Pro: My free Closing Credits plugin"
From the same guy who made the type plug-in above. The cool thing about this is that it lets you control the lines per second speed of your scroll. I basically almost always use one speed for credit rolls--120 lines pers second. (To know why read from Adam Wilt here). I do keyframe animation of Title 3D to do this, but it's a pain. This plug-in is an easier way to get the speed right, but you lose all the nice type editing features of Boris 3D.

"Build your own affordable SAN -- that works!"
Remember my crazy idea to use Jonathan's computer to build a SAN. This is where I got the idea. I'd still like to do it, but nobody wanted to give me $3K to play around with this, instead of letting editors use the computer.

"What to do if you lose your Pro App serial number"
Title says it all.

"Final Cut Pro Audio Filter Guide Part 1"
"Final Cut Pro Audio Filter Guide Part 2"
Bone up on FCP's audio filters with these helpful articles. Basically they describe what the various sliders do for the filters. However, if you're like me and not an audio person and you don't know what you are doing, then you will probably make your audio sound worse by playing around with filters. On the other hand, I learned the little I know about audio mainly by playing around with filters.

My current favorite filter is Soundtrack Pro's limiter. It works much better than the limiter in FCP. But it's a pain to export to Soundtrack Pro and reimport. It really makes sure that your peaks aren't out of control and cuts off all sounds at a consistent level without distorting it. I usually set it to -10 limit with a +10 boost.

"Another electronic slate for the iPhone"
"Finally a few timecode calculators for the iPhone"
Rejoice iPhone owners (and iPod Touch owners.) Video-centric apps for your iPhone.

"Anything Worth Backing Up…"
Good thoughts on backup strategies and technologies.

"All About Video Fields"
For extra credit, read this long, tech-y article on fields. Written from the perspective of a software engineer, but all the issues come up for video editors too.

Wednesday, November 14, 2007

Final Cut Studio Gets New Features, Leopard Support

Apple updated all of the apps in Final Cut Studio with official support for OS 10.5 today (the updates also work with 10.4.11, also out today.) But wait, there's more! If you call now, you'll also get support for some of the new high-def cameras.

The XDCAM EX format is now supported under FCP 6.0.2. So footage from Sony's PMW-EX1 is now supported. AVC-Intra, which Panasonic is using on its high-end cameras, is supported. And JVC's HDV recordings in 720p60 and 720p50 are supported. There looks like there is also more support for progressive recording from Canon's cameras and Sony HVR-V1. Check out the release notes for all of the details.

I looked at the release notes for the other products and nothing jumped out at me. It looks like Color got a lot of bug fixes based on the release notes.

Mike Curtis offers more detail and some commentary on the new features at HDforIndies.com.

Saturday, June 30, 2007

Macworld Reviews Final Cut Studio 2 (Updated)

UPDATE: Macworld added their review for Compressor. Highlights of Compressor 3: Optical flow does good job frame rate conversion (e.g., 60i to 24p), easier clustering (including on one system), streamlined interface (oh no, does that mean we have to bid adieu to Batch Monitor!?), watermarking, more formats supported.

MacWorld has revews of all the new apps in Final Cut Studio 2, except for Compressor. Worth a read, especially if you haven't been keeping up on what's new in these Apps

Motion 3
I think the first paragraph really sums up the value of Motion:

Motion, Apple’s motion-graphics and video-processing software, has always stood apart not so much for what it does but the way it does it. In many visual and video tools, you spend much of your time preparing graphics and then watching rendering progress bars, but Motion’s workflow is built around real-time adjustment and experimentation. With Motion 3, Apple has focused on the major capabilities previous versions lacked: motion tracking and stabilization, painting tools, and a true 3-D graphical environment to augment speed and easy, improvisational control. Motion may not become your only motion-graphics program, but it could easily become your favorite tool for quickly creating visuals

Color
Caveats galore for Color--just because you edited something in FCP doesn't mean that it will work in Color. This article doesn't even mention the problems with the HDV format that the Creative Cow mentioned. I imagine when I start using Color, it would just be for a shot or two at a time and not taking in a whole project. So far, this is how I've also used...

Soundtrack Pro 3

Final Cut Pro 6
Review by Mike Curtis of HD4ND's fame.

Thursday, June 28, 2007

Final Cut Studio 2 gets x.0.1 Updates

All the apps in Final Cut Studio get updates--looks mostly like bug fixes. HD for Indies has good coverage of what is in the update here.

One big addition is support for the AVCHD format, which is mainly consumer-oriented. However, Panasonic has been using it widely, including within its pro line of cameras with the small AG-HSC1U

Thursday, May 31, 2007

Final Cut and SmoothCam

"Final Cut Studio 2 SmoothCam Tested: Fix Those Shaky Shots"

An overview with examples of using SmoothCam in FCP. SmoothCam uses "Optical Flow", which is technology imported from Shake, to the new Final Cut Suite. Gives some good advice on working with HDV--transcode to ProRes422 to dramatically reduce processing time. Very impressive what it does with shots from a car. Seems like Apple's SmoothCam is providing a great tool for removing unwanted motion in a shot. However, I think its value for interlaced standard-definition video is low because you lose so much resolution from the de-interlacing and the scaling that SmoothCam does. But I guess I should try it out before I make any judgments.

UPDATE: There are some more in-depth tests at The Edit Blog. Apparently, when you execute SmoothCam, FCP analyzes the entire source clip and not just what is cut into the timeline. The Edit Blog notes some improvement from using ProRes422 over HDV (36 min. vs. 53 min. on a 12.5 sec clip). But it looks like the big improvements in analysis time cited above are probably confounded by the creation of a smaller source clip when the video was transcoded to ProRes 422. [via FreshDV]

Bottom line: The results are good but the analysis time on SmoothCam is slow. Dual 2.7 G5 estimated 5 hours to process one and half minutes of HDV. Did I mention that the analysis takes place in the background, so you can keep working while FCP analyzes the clip?

Thursday, May 17, 2007

What's New in FCP 6

Final Cut Studio 2 is now shipping. I don't know when I'll get my hands on it, but Apple has posted many of the manuals online. I took a look at the manual What's New in FCP 6. I've written before about my thoughts on FCS2 and FCP6, and here's some new things that jumped out at me after reading that manual.

SmoothCam Filter
This borrows Shake technology to steady shaky footage. This seems to be the only implementation of Shake in FCP according to the "What's New" manual. If so, then no great slo-mo's in FCP. Looks like you'll have to go to Motion for those.

Bloom FX
More FX's from Motion are coming to FCP. I like the Bloom filter and there are a few more.

Rendering Native HDV and XDCAM HD Sequences to the Apple ProRes 422 Codec
This is a new sequence preset. So as I discussed before here, it makes less and less sense to transcode HDV to another codec, like uncompressed, when capturing. With the Open Format Timeline you can load and cut your native HDV footage and then render in whatever codec you like (uncompressed, ProRes 422) when you want to filter or composite.

External Video Monitoring
This is very cool. I don't remember hearing about this capability when the new version was announced. Here's something I pulled from the manual:
You can now output to external video interfaces whose settings don’t match those of your sequence. Here are some examples of some of the possibilities:
-A DV or HDV sequence output to an SDI signal on a third-party interface
-An uncompressed NTSC or PAL sequence output to a DV FireWire output
-An HDV sequence output to a DV FireWire output

Before you had to rely on hardware from AJA or Kona to do stuff like this. Now FCP and your Mac's CPU will handle this. Of course, if you are throwing an Open Format Timeline and down-conversion at the CPU that's a fair amount of work. The better the chips you have, the more luck you'll have with this type of stuff. But I pretty much got a DeckLink card because I wanted the option of seeing HDV downconverted to SD (the Kona LS wouldn't do that.) Now Kona LS users will get this capability with FCP 6 if their computer is fast enough.

For more on the new manuals for Final Cut Studio, check out this post at HDforIndies.com.

Tuesday, May 15, 2007

New MacBooks, Still No Good with Final Cut Studio

Apple did a speed bump on the MacBook's today. Nothing major. The MacBooks don't have a dedicated graphics card, which is problem with some aspects of running Final Cut Studio like Motion. You can do some stuff with Final Cut Pro 5.1 on it, but you aren't supposed to run it on a MacBook. So nothing has changed about it. As for FCP 6, we'll have to wait and see until the software is out, but it isn't officially supported on the MacBook either (or the Mac Mini for that matter.)

Mike Curtis at HD for Indies writes about this here. He actually has a MacBook and goes into more detail on his site about what the MacBook will and won't do with Final Cut Studio.

So if you want to run the whole Final Cut Studio on a laptop, you'll have to pony up for the MacBook Pro.

Wednesday, April 18, 2007

ProRes 422: Apple New's High-Quality Codec for Post

I think that I downplayed the significance of ProRes 422 in my write-up of Final Cut Studio 2. After doing some more research, it seems like a real great codec. I just read an Apple white paper on ProRes 422 (PDF file) for lots of good detail on what I think is a big addition to FCS.

Here's Apple's summary of what's so great about ProRes 422:
Enter Apple ProRes 422, a new format designed for pristine HD quality, economical hardware confi gurations, yet high-performance, multistream Final Cut Pro real-time editing—for both high-defi nition (HD) and standard-defi nition (SD) formats. Apple ProRes 422 features:
• The quality of uncompressed HD at data and storage rates lower than uncompressed SD.
• Performance comparable to or better than the existing HD codecs in Final Cut Pro.
• The ability to work with HD on slower drives, and with more users on shared storage.


In my FCS2 write-up, I thought that ProRes 422 was all about the the $3500 AJA IO HD. But Apple says in the white paper, "Capture ProRes 422 in real time from any HD-SDI source." OK. I'm used to having Blackmagic or AJA point out support for specific codecs with their hardware, and I haven't heard any mention from them about supporting ProRes 422 (except for the IO HD.) But for the time being, I'm going to take Apple at its word.

But ProRes 422 isn't just for folks with those super-expensive decks with HD-SDI outputs. Apple mentions that you can mix ProRes 422 in a timeline with native HDV footage:
"Through a new user preference in Final Cut Pro 6.0, the editor can choose to render projects in HDV and XDCAM HD using ProRes 422. This will result in faster rendering time and a higher-quality 4:2:2 composite. For projects that are mastering to HD-SDI, ProRes 422 is the perfect rendering choice. "

So capture your HDV in its native codec, low-bit rate codec (lower bit-rate than ProRes 422). But then don't render effects in highly-compressed MPEG-2 codec. FCP 6 doesn't mind having HDV and ProRes 422 in the same timeline. Well, this changes a lot of my thinking about editing HDV in other codecs as the best way to post it The new ability to mix codecs in the same timeline, really means capture in the native codec if you can (no conversion/transcoding and you don't have to use more bit-rate or storage on a higher bit-rate codec until you render something.) And you don't need some 5-drive RAID to play back those high-quality renders--my guess is that a G-RAID will play back the highest bit-rate ProRes 422 fine.

ProRes 422 also support 720x486 standard-definition resolution. This is a 4:2:2, 10-bit codec at rates comparable to DVCPro50 and IMX 50, which are only 8-bit codecs. So Apple doesn't mention how you can capture SD into ProRes 422. It seems like again it is a good option for rendering at the least.

So again:
-For all intensive purposes, visually lossless
-HD quality at SD files sizes
-Do more with your video--your drives can feed you more streams and the processors can handle the footage faster than uncompressed

Apple also alludes to support from Sony, Panasonic, and RED. It would be interesting to have some of these tapeless cameras capture directly to ProRes 422 if it really is such a great codec, but it's not clear what other manufacturers might do with the new codec.

More on ProRes 422:
Studio Daily: "EXCLUSIVE VIDEO DEMO: ProRes 4:2:2"
Apple Insider: "A closer look at Apple's new ProRes 422 video format"